COINTELPRO – A game about the FBI’s 1960’s tactics to subvert the Black Panther Party. In the game you take on the role of William O’Neal, a bodyguard to Fred Hampton and an FBI informant who must map out Hampton’s apartment layout. Upon mapping it out and giving it to your boss, Roy Mitchell, an FBI raid happens in which Fred Hampton is murdered in his bed while asleep.
Criminal Intent – You play as a recent college graduate who has landed an assistantship to Dr. Albert Kligman from the University of Pennsylvania. You are told to inject many “volunteer” prisoners with the “solution”. If you ask what it is, Kligman respons, “I don’t know whether it’s dog piss or the cure to cancer.” As you check up with the patients over the months, they rapidly digress. Their bodies develop horrific pustules and one of them can no longer speak. If you refuse to treat the patients, you are consequently fired. If you continue, one of them eventually dies. At the end, you discover you are giving them Agent Orange at the request of Johnson & Johnson and the US Army.
Treasure Among Trash – You play as a hermit crab that has chosen to pick a broken bottle as his shell. You travel along a beach coast, removing debris and trash among the coast. The more trash you remove, the larger you grow. Eventually you must find another broken bottle to move into.
Bad Blood in Tuskegee – You are a child in Alabama. You are clearly sick, as moving around hurts your health bar. You beg to go to the doctor, but your mother vehemently denies it. Eventually, after two night cycles, you learn that your father was knowingly infected with syphilis by the US government as a part of an experiment and eventually died. He infected your mother and yourself which stems from her distrust of the government and their doctors.
Candyland – You are raised by a black “mammy”. At first the quests are light-hearted and heavily nostalgic of the ‘good ole days’, but as the quests continue they get crueler until eventually the “mammy” is just your ordinary, typical slave.
Countdown to the Jump Off – You are a world leader who must maintain international relations as the Doomsday Clock ticks ever-closer to midnight. Every diplomatic action you do has repercussions that upset another nation and consequently drives the world closer to nuclear war.
Dryad – You play as the champion of Mother Nature. You preside over a scenic garden, maintaining it to perfection. But slowly the environment changes – smog rolls in that kills off the flowers, and the spring water becomes polluted with murky poison that turns your slice of heaven into a wasteland.
Perspective – A stream of images play across the screen. In the beginning, they are inspiring landscape photographs. As time goes on, the images transition to focus on animals and nature, to animals and humanity, to humanity and civilization. The images change to human warfare, and eventually regress to harmed humans, harmed animals, and pictures of a desolate wasteland.
Heart of the Devil – You are a resident of Kowloon City. You must navigate through the maze like interior of the city. You are required to reach the rooftops to meet up with your friends, go from the rooftops to your home, and then go from your home to the Buddhist temple. After that, you are served a letter of eviction and a meager compensation.
Persevere – You must steal food in between your meager breaks at your internship in order to get enough energy to continue working. Getting caught by a loss prevention officer places you at risk of being fired unless you can convince them to let you go. Sometimes your studio has events where they order pizza to eat.