2 thoughts on “Spoons

  1. My role was the game and sound designer. I was able to give an idea on top of glen’s original idea. So it was able to get it a twist. I was also half a producer trying to get half of the group organized.
    Glen- he was a designer and programmer. He was able to accomplish many things such as features in a short amount of time that was given to him. He also came up with the idea of a acid trip effect.
    Pedro-He worked on sounds and was able to updated and perfect the audio ques we had in the game.

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